Customizing your Mobile target's Splash screen
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Customizing your Mobile target's Splash screen

Android

How do I make a Splash Screen?

As part of your game publishing process, you may want to customize the splash screen that appears when launching your game on the device. Unity Android Basic users can choose between two orientations of the included splash screen, and Unity Android Advanced users can use any texture to create their own unique splash screen to be displayed.

Customizing the splash screen is performed in Player Settings. The desired splash orientation is specified via "Default Screen Orientation" Player Settings (Resolution and Presentation section) property.

Using One of the Included Splash Screens

You can choose one of four default Splash Screen orientations:

  1. Portrait - user interface and Splash Screen is oriented vertically. Home button is on the bottom of device.
  2. Portrait Upside Down - falls back to Portrait.
  3. Landscape Left - user interface and Splash Screen is oriented horizontally. Home button is on right side of device.
  4. Landscape Right - falls back to Landscape Left.

Using a Unique Splash Screen (Pro License feature)

Unity Android Pro users can use any texture as a splash screen. Instructions:

  1. Drop your texture for Splash Screen anywhere in Assets folder.
  2. In Player Settings (Splash Image section) select your texture for Mobile Splash Screen property.
  3. Select a Splash scaling that best suit your needs.
    • Center (only scale down) will try to draw your image "pixel correct", with no scaling unless needed to fit it on screen.
    • Scale to fit (letter-boxed) will try to draw your image full screen, but without cropping it, an fill the empty space with black pixels.
    • Scale to fill (cropped) will draw your image full screen, and cut the parts which extend outside the screen.

That's it! When your game is built, your custom image will be used.

Page last updated: 2011-02-24